
Darth Vaders
Caldari Deep Core Mining Inc.
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Posted - 2008.08.07 05:20:00 -
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Edited by: Darth Vaders on 07/08/2008 05:23:08
Originally by: Trathen I think there is two separate arguments here mashed up in that goddawful slippery-slope-doomsayer thing.
-Suicide ganking probably needed a fix. It was way too easy and way too profitable. Was this the way to do it? Who knows but it won't save the true idiots AFK hauling with things ten times the value of an uninsured battleship.
As you know traveling with a hauler setting it to autopilot takes very long time to make any sence. So i never do it.But you have to respect the player that has a busy real life and still wants to play. So he can set the autopilot while he washes the dishes. To you may seem bad form of gaming but some people don't have much time. So they deserve some fun since they pay each month the same cash you pay to CCP.
Now,as i mentioned before the "idiot" that does this can still be ganged like before if he carries expencive stuff since the profit you get by the droped modules will be bigger than your loss.
Quote: -Pulling out the big picture, we can see that the almost-safe hi-sec space is even safer and way too profitable. This is a problem. In strict risk/reward terms, 0 risk should equal 0 reward. After the nerf, the only risk most high-sec players see isn't a loss, just "less gain" (ninja salvaging, can flipping). Wee.
You ve got to be kidding. I have been to 00 and you can make 50 millions in a couple of hours with average spawns. Hey, did i mention once that i killed a dread gurista and he droped me a Rattlesnake BPC?  And there are also the complexes with the expencive modules they drop that you make billions in a couple of hours. Where do you find buyers for them? You guessed right. In high sec. Now if you can gang people in high sec with 0 cost you are hurting your potential buyers. So people won;t buy your Machariel BPC and your complex modules because since ganging would cost 0 to the attacker noone would take the rist to buy them. So you would have to rat all the time to make a living.= boring for you.
Quote: This is where everyone says, "But we just mission-run on our own. How does that affect you?"
Well, the same reason twinking ruins other games. If I'm scraping around in low-sec and decide to come to empire to replace mods and a ship, guess what other buyers I get to compete with? Mission-runners! That's right, while PvPers were off losing their umpteenth ship, mission-runners were making a crapton more money. Then when I go to buy a mod, oops, they are insanely expensive because mission-runners just made 200 million ISK grinding missions for 2 hours so who cares if they blow it all on a handful of upgrades. They're not going to lose them anyway, right?
No because the average mission runners don't replace their modules as often. That drops the prices at the market since they donl;t generate much demand. Instead if you can go blow them up all the time with 0 cost they will have to buy more modules raising the prices overall due to increased demand. So it's the opposite of what you said. |